Going Overboard

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Going Overboard
DateMarch 31, 2009[1]
DeveloperChristian Gull[2]
PublisherMondo
PlatformWeb
GenreArcade


Going Overboard is a Happy Tree Friends Flash game published on the Mondo website. This game involves balancing Petunia on a lifesaver in the middle of the sea for as long as possible.

Description

Avast, Mateys! The Happy Tree Friends have been forced to abandon ship over dangerous waters while sailing the high seas.[3]

Gameplay

Going Overboard gameplay.

The game is played with a mouse. Petunia is balancing on a lifesaver, and she gradually tilts to either side. By moving the mouse, the player can move Petunia left or right to reorient herself. If Petunia tilts to either side too much, she will end up eaten by a shark.

The objective of the game is to keep Petunia balanced for as long as possible.

Characters

Characters
Image Name Description
Petunia The skunk trying to balance on a floating lifesaver. The player can move her left or right to reorient herself.
Other Happy Tree Friends Russell and Cro-Marmot are background characters in this game. Russell is seen trying to balance on a piece of wood, while Cro-Marmot just floats on the surface.

Fates

Deaths

  • Petunia is torn apart by a shark if she fell into the water.

Notable mistakes and errors

  • Petunia's tail is missing when the shark bites her, even though it is properly drawn when she is being thrashed about.

Gallery

Trivia

Petunia Balance, a Happy Tree Friends Flash game produced by Christian Gull that serves as the basis for Going Overboard.
  • Going Overboard is one of the Happy Tree Friends Arcade games remade from Christian Gull's Flash games. In this case, this game was remade from Petunia Balance, which shares the same gameplay, setting, and characters. Petunia's death is even reused from Petunia Balance, complete with the same "tailless" animation error.
  • Compared to Petunia Balance, aside from the more stable game engine and different background and UI:
    • There are no timer and "Best" record in Going Overboard.
    • Petunia balances on a lifesaver in Going Overboard instead of an upscaled rubber ducky (to represent swimming tube). She is also given animation in Going Overboard instead of remaining static.
    • Russell is seen balancing on a piece of wood in Going Overboard instead of floating dead in the water. The graphical error where part of his pants is the same color as his fur in Petunia Balance is absent in Going Overboard.
    • Cro-Marmot faces left in Going Overboard instead of right.
    • The seawater is blue in Going Overboard instead of red from blood.
    • Going Overboard has background music.
    • The death sound clip in Going Overboard sounds clearer compared to the compressed audio used in Petunia Balance.
  • Petunia's death animation is a sped-up version of her death in the "Swim" option in Petunia's Summer Smoochie. The accompanying audio is also sped-up as well as modified to follow the animation, though Petunia's whimpering sound before the shark snaps her body is cut off compared to Petunia Balance.

References

  1. Going Overboard on Mondo
  2. Happy Tree Friends Arcade loading screen for Going Overboard.
  3. Going Overboard's in-game instruction.