Editing
Hare Trigger
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{italic title}} {{Infobox game |name = Hare Trigger |image = [[File:HareTriggerTitleScreen.png|200px]] |description = Title screen. |date = November 23, 2008<ref>[https://mondomedia.com/games/play/82/Hare_Trigger ''Hare Trigger'' on Mondo]</ref> |developer = Mondo Studios |publisher = Mondo |platform = Web |genre = Arcade }} '''''Hare Trigger''''' is a [[Happy Tree Friends (franchise)|''Happy Tree Friends'']] Flash game published on the Mondo website. [[Cuddles]]'s cannonball scene from "[[Mime to Five]]" serves as the basis for the game's premise, which involves firing him from the cannon as far as possible. ==Gameplay== [[File:HareTriggerGameplay.png|thumb|''Hare Trigger'' gameplay, showing [[Cuddles]] already fired out of the cannon.]] ''Hare Trigger'' is played using the keyboard. At the start of the game, the player can angle the cannon [[Cuddles]] is in by pressing the up or down arrow key. If the player is ready, pressing the space bar will start the cannon's firing sequence, indicated by the moving bar at the bottom left corner of the screen. The dark blue part of the bar determines how powerful the cannon blast will be - the more of the bar is filled with it, the more powerful. Pressing the space bar again at this point will launch Cuddles. His trajectory is determined from the cannon's aim and blast power. As Cuddles flies through the air, he will bounce off the ground, gradually with reduced airtime until he is unable to bounce any longer. Bouncing off trampolines or balloons will send him higher, thus allowing him to stay on the air longer. The player can also use the limited Blasts for the same effect by pressing the space bar after Cuddles is launched, though the player is only given two to use every new game. The player can recharge it by hitting gun powder barrels. However, Cuddles can be interrupted entirely when he lands on either the ducks or the shovel, killing him and thus ending the game immediately regardless of whether he can still bounce any further. After the game over, distance traveled for the current play session will be displayed, as well as the furthest distance recorded from the player. ==Characters== {| class="wikitable" |+ Characters |- ! Image !! Name !! Description |- | [[File:HTCuddles.gif|center]] || [[Cuddles]] || The rabbit pulling a cannonball stunt. The player controls his cannon's aim and blast power to pull this off, though in the process tearing his body in half. |- | [[File:HTToothy.png|center]] || [[Toothy]] || The beaver tasked with litting the fuse on the cannon that will launch [[Cuddles]]. |- | [[File:HTLumpy.gif|center]] || [[Lumpy]] || The moose managing his circus where Cuddles's stunt takes place at. Only appears on the title screen. |} ==Objects== {| class="wikitable" |+ Objects |- ! Image !! Name !! Description |- | [[File:HTTrampoline.png|center]] || Trampoline || Ground-bound object. [[Cuddles]] can bounce off one to stay on the air longer. |- | [[File:HTWallet.gif|center]] || Wallet on balloons || Aerial object. Has the same effect as the trampoline. |- | [[File:HTGunPowderBarrel.png|center|100px]] || Gun powder barrel || Ground-bound object. Hitting one will recharge Cuddles's Blasts by one. |- | [[File:HTDucks.png|center]] || Ducks || One of the hazards. Landing in the middle of them will cause them to devour Cuddles immediately, ending the game. |- | [[File:HTShovel.png|center|100px]] || Shovel || One of the hazards. Hitting one will cause Cuddles's exposed intestines to wrap around its handle, ending the game. |} ==Fates== ===Deaths=== *[[Cuddles]] eventually dies from his injuries once he stops staying on the air. *Cuddles is devoured by ducks if he landed in the middle of them. *Cuddles's intestines get wrapped around the shovel's handle if he landed on it. ===Injuries=== *Cuddles's body is torn in half after being blasted off from the cannon, with only his exposed intestines still keeping him together. ==Gallery== <gallery> HareTriggerLogo.png|Logo. </gallery> ==Trivia== [[File:RenStimpyCrazyCannon.PNG|thumb|''Ren & Stimpy's Crazy Cannon'', the Flash game ''Hare Trigger'' is reskinned from.]] *''Hare Trigger'' is a reskin of ''Ren & Stimpy's Crazy Cannon'', the latter of which is developed by AddictingGames. Both games share the same instructions (albeit the third and fourth points swapped around) and gameplay mechanics. The game's file is even called stimpy1.swf if the webpage is inspected. The following are the equivalent terms and objects between the two games: **Toothy and Cuddles are stand-ins for Ren and Stimpy, respectively. **Cuddles's Blasts function the same as Stimpy's Farts. The only difference being that the player starts off with two Blasts in ''Hare Trigger'' compared to ''Crazy Cannon'''s one charge of Farts. **The trampoline in ''Hare Trigger'' is the equivalent of the rubber in ''Crazy Cannon'' as both are ground-bound objects that help the character bounce higher. Both games also have balloons as aerial trampolines, with the difference being that the balloons in ''Hare Trigger'' hold a wallet, while the ones in ''Crazy Cannon'' hold a helmet. **The ducks and the shovel in ''Hare Trigger'' are the equivalent of the sandbox and the wooden stake in ''Crazy Cannon''. Both are hazards that end the game immediately when hit. **The gun powder barrel in ''Hare Trigger'' functions the same as the Powdered Toast in ''Crazy Cannon''. *''Hare Trigger'' is one of the two ''Happy Tree Friends'' Flash games to be a reskin of a ''Ren & Stimpy'' Flash game, the other being ''Aim to Freeze'', which is a reskin of ''Ren & Stimpy's Robin Hoek''. ==References== <references/> {{NavboxGame}} [[Category:Games]]
Summary:
Please note that all contributions to Lumpypedia, a Happy Tree Friends wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see
Lumpypedia:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Infobox game
(
edit
)
Template:Infobox game/styles.css
(
edit
)
Template:Italic title
(
edit
)
Template:NavboxGame
(
edit
)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Browse
Episodes
Characters
Games
Navigation
Main page
Featured articles
Wiki maintenance
Recent changes
Random page
Help
Community
Tools
What links here
Related changes
Special pages
Page information