Aim to Freeze

From Lumpypedia, a Happy Tree Friends wiki
Jump to navigation Jump to search
Aim to Freeze
AimFreezeTitleScreen.PNG
Date December 21, 2009[1]
Developer Mondo
Publisher Mondo
Platform Web
Genre Arcade


Aim to Freeze is a Happy Tree Friends Flash game published on the Mondo website. The short "Strain Kringle" serves as a basis for the game.

Description[edit | edit source]

Have a ball escalating the arms race in this cold war. Show “snow” mercy because revenge is a game best served cold![2]

Gameplay[edit | edit source]

Aim to Freeze gameplay from Toothy's side.

The game gives the player a choice of "1 Player" or "2 Players". In "1 Player", the player controls Toothy, while Lumpy's opponent is computer-controlled. The "2 Players" mode is on a single screen and device, with the second player controlling Lumpy.

The game uses a mouse. Move the cursor to decide on where to aim the player's snowball. Click and drag the cursor to decide the Stretch power, after which releasing the mouse button will make Toothy or Lumpy throw the snowball, where the snowball lands are determined by the throw Angle and Stretch power. Hitting the opponent with the snowball will add one point to the thrower's win count. If the opponent is hurt three times, he will freeze and then shatter, ending the game. The opponent's position is random every round. Other than the opponent, there are buckets of water that freeze any snowball thrown into them, giving the character that pulled it off another chance to throw using the frozen snowball. If this snowball hits the opponent, he will die immediately regardless of how many hits he received prior.

Characters[edit | edit source]

Characters
Image Name Description
AtFToothy.gif Toothy The beaver with long teeth represents player one. He faces right and always stands underneath a tree (with Cuddles looking out with a telescope) and behind a snow fort.
AtFLumpy.gif Lumpy The moose with mismatched antlers representing player two and Toothy's opponent. In "1 Player", he is computer-controlled. He faces left.
AtFCuddles.gif Cuddles The rabbit looks out from a tree branch above Toothy. He does not impact gameplay whatsoever.

Fates[edit | edit source]

Deaths[edit | edit source]

  • If Toothy was hit by a normal snowball three times, he gets frozen, then his upper body breaks into pieces.
  • If Lumpy was hit by a normal snowball three times, he gets frozen, then his upper body breaks into pieces.
  • If Toothy was hit by a frozen snowball, his upper body is immediately destroyed, leaving only his lower torso, feet, and tail.
  • If Lumpy was hit by a frozen snowball, his upper body is immediately destroyed.

Prerelease and unused content[edit | edit source]

A sample of unused Ren & Stimpy's Robin Hoek sprites remaining in the game.

Aim to Freeze is a reskin of Ren & Stimpy's Robin Hoek, which shares the same gameplay. Decompiling the Flash file for Aim to Freeze shows unused sprites from Robin Hoek. Toothy and Lumpy are stand-ins for Ren and Stimpy respectively, the snowballs replace arrows, and the water buckets replace the torches. Despite this, there are still differences:

  • In Robin Hoek, the torches are placed behind the characters, while the water buckets are placed randomly on the playfield in Aim to Freeze.
  • Robin Hoek has chickens as another type of ammo by hitting one on the playfield with the arrow. Aim to Freeze has no such equivalent.

Gallery[edit | edit source]

Trivia[edit | edit source]

  • This is the first official Happy Tree Friends Flash game to support multiplayer.

See also[edit | edit source]

References[edit | edit source]

  1. Aim To Freeze on Mondo
  2. https://mondomedia.com/games/play/83/Aim_To_Freeze Aim to Freeze description on the Mondo website.